Module Three Syllabus
Course Syllabus and Useage Ideas
Module Three – What do Computers Do that Involve People and Society?
Description
Evoke Career and Callings module for use in introductory computer science or other science courses. Designed for use mid to late in semester, after students have ideas of computer careers and skills. Module is intended for approximately 100 minutes of class time, but may be adjusted.
Purpose
Introduce ways that people use computers to help society. Show that computers are not just about “bits and bytes”. Experience some examples of computer based projects that are making a difference in society.
Outline
- (20 min) Lecture on examples of computers and society. Show current projects from Loyola and elsewhere
- (10 min) Show “Banking Lines” cartoon – a very simple and limited example of computers and society. Class discussion on good and bad aspects of this every day experience
- (15 min) Lecture continues with broader examples of computers really impacting society around the world. Show things that really change people’s lives.
- (5 min) Introduce homework assignment – Your personal ideas of what a computer and you could do to help society.
- (20 min) Group Discussion on Computers and Society - what each student found in their homework study – who has ideas that excite others in the class?
- (20 min) Lecture – Resources for ideas and examples.
- (10 min) Individual Work - Characteristics of interest to you beyond computer science skills. What current skills do you enjoy using that would apply? What new skills may you need to learn? (Results to be turned in for follow-up in later modules).